Constructs a new message instance.
Reference to the reflected type.
Ticket ID for the MatchBackfill request.
New GameSession property carrying all the new fields.
Optional string describing the reason for the update.
Reference to the reflected type.
Converts this message to JSON.
JSON object
Creates a new message of this type using the specified properties.
Message instance
Decodes a message of this type.
Reader or buffer to decode
Decoded message
Decodes a message of this type preceeded by its length as a varint.
Reader or buffer to decode
Decoded message
Encodes a message of this type.
Message to encode
Writer
Encodes a message of this type preceeded by its length as a varint.
Message to encode
Writer
Creates a new message of this type from a plain object. Also converts values to their respective internal types.
Plain object
Message instance
Creates a plain object from a message of this type. Also converts values to other types if specified.
Message instance
Plain object
Verifies a message of this type.
Plain object to verify
null
if valid, otherwise the reason why it is not
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Message from the GameLift service that game session has been updated.
This message occurs when the UpdateGameSession API is utilized and is thus propagated back to the GameLift client process.